what time was it six hours ago - Writing Clip Art

what time was it six hours ago


I know you asked me if I had time to write this blog post, but I have to be honest. I was so busy with life that I didn’t have the time, so I didn’t have time to write this blog post, so I’m just going to post this on the fridge tonight and see what happens.

You’re probably thinking that I can’t come up with a real way to explain it, but I think the best way to explain it is this: Six hours ago you were playing Candy Crush Saga. You were playing a game that you hated, because you were bored, because you couldn’t think of what to do, because you felt lonely, because you were exhausted. And no matter what game you were playing, you were alone.

Well, I found out that you were trying to get rid of yourself by taking control of your life, and that you were taking control of your soul. Because you were so bored that you were trying so hard to get rid of yourself that you thought you were a bad person.

There was also the matter of the game.

If you were playing a game that you hated, you would want to get rid of your life. If you were playing a game that you hated, then you would want to get rid of your soul. But it’s obvious that you were not getting rid of your soul. The game was so big that it made you feel that you were too much of a burden. So you had to kill yourself and get out of the game. Because you were so tired of it.

It’s not a bad thing to play a game you don’t like, but you can be a real ass sometimes, and I’m sure you can feel the shame when you play an AAA game and you get to the end of the game and you cry because you just want to kill yourself, which you are allowed to do.

I just have to say that it is pretty gross that a game that was supposed to make you feel sad or even gross about your actions in it (you are supposed to kill yourself) is still making you feel that way in the game’s end, when you were supposed to be happy about it.

Its not like it was just a game, it was a game that made you feel bad about yourself about some of the things you were doing, and now its time for you to die. Its like you were supposed to feel bad about yourself and now its time for you to die.

Like, like, in the old games in the early nineties its like we were supposed to be happy about the game but now it’s just time for you to die. Because it’s so bad the first time you die now and its like, like, I’ve got no idea how to stop it. It’s like it’s only one piece of the puzzle. But the puzzle itself is like… the story…

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